I’m going to look at some other fonts to see where I’m going wrong. And /a/ was also a beast for several drafts. It’s working out okay, even for evil glyphs like /s/ (my first draft was absolutely pathetic) and /g/ (which is still somewhat pathetic but not as bad as it used to be). My current process for each glyph is to draw an initial lame draft in FontForge, export and preview, contemplate giving up type design forevermore, and then tweak the glyph and preview and tweak and preview until I’m happy with it.(So I’m doing most of my previewing on my iPhone.) Sure, it’s going to be several years before all desktops/laptops have retina screens, but man, it’s painful designing for lower PPIs. I’ve decided that I’m designing for retina devices.And then spacing and kerning! Then I can stop being bothered by the lack thereof. What’s next: fixing the glyphs I’m still not happy with and fleshing out the rest of the uppercase. Many characters are still missing - /B/, /H/, etc., as you can see - but it’s nice finally being able to use actual text (this is from George MacDonald’s The Princess and the Goblin). I’ve finished the initial drafts for all the lowercase characters in Cantilever and I’ve started working on the uppercase: Reply via email or office hours Cantilever update 16 Sep Monday, September 16, 2013 More on that later.Īnd I’m slowly working on the remaining reader’s editions (print/PDF of D&C, Pearl of Great Price, and Words of the Prophets). I have some other ideas for type design tools that seem more promising, though. Even with easy previews (SVG and the cognitive gap between the code and the points seems to be a little too much. Sidenote on type design: I built Curves (a Python library for designing type, via exporting to UFO and compiling that to OTF) to see whether designing type in code works. I’ll post some screenshots soon (I’m almost done with the lowercase letters). The urge to design a typeface for it has proven too strong to resist, though, so I’m working on that as well. This one is a story (as opposed to The Circle Book, which was just a list of random things) and I’m excited. I’m also partway through revising my next picture book. Seems to be going better than the others. All of my story drafts of late have turned darker than I’d like, so this one is intentionally not dark. Update on projects: I’m working on a short story. #curves #curves-library #golly #readers-editions #type-design #writing Reply via email or office hours Links #34 Thursday, January 7, 2021 But the raster brush textures are intriguing. With Figma doing most of what I used to use Illustrator for, I don’t expect to use Affinity Designer all that much initially. (I’ll be setting it with Hinte, a new typeface I’m designing in FontForge. I’m planning to use it for the book of narrative poems I’m (slowly) working on. With Affinity Photo, it’s closer to 300 MB.)Īs far as typesetting goes, I still expect to use TeX (Tectonic) on projects where it makes sense - it’s what I used on the wide margin study editions since typesetting each language individually would have taken much more time - but it’s nice to have Affinity Publisher for other projects. (In Photoshop I’d regularly end up with a 1–2 GB PSB file. The live split-screen preview when applying a filter is brilliant, and the file sizes are much smaller, too. So far I’ve only actually used Affinity Photo, to texture the piece I released yesterday. (If/when I need to do motion graphics or video editing in place of After Effects and Premiere, by the way, I’m planning to use the free version of DaVinci Resolve.) It’s a fairly small one-time cost instead of a dreary, never-ending, money-sucking subscription. Instead, I’ll be using Affinity Photo, Affinity Publisher, and Affinity Designer. I never thought I’d say that, but they’re too expensive. I’ve decided to ditch Adobe’s Creative Cloud apps - Photoshop, InDesign, and Illustrator, mainly. #affinity-designer #affinity-photo #affinity-publisher #davinci-resolve #figma #fontforge #hinte #illustrator #indesign #photoshop #tectonic #tex #tools #type-design #typesetting
0 Comments
Leave a Reply. |